Categories
Development Update featured mods Nomads

Nomads Dev Diaries #22

Hello everyone,

Last post we talked about project organisation, and today we will talk about the T1 artillery boat. Additionally, you can see more on our development streams.

If you can make drawings, or make models, we need your help. Click the link below. Also click it for any other reason:

Nomads discord server: https://discord.gg/eV3wmAX

Artists (still) wanted

Last week we mentioned that we are looking for artists and modellers, and this week we are letting you know again. We already got a couple of prospective contributors from the previous post, but as always more are needed. If you can draw or know things about 3d modelling, then this may be for you. We have quite a number of concepts that need drawing, developing, with fan art also welcome. If that sounds like something you are interested in, give us a ping on the discord.

Today is Monday

There has been a bit of a queue this weekend in posting news, and so we decided to wait until Monday to post, to avoid upsetting people too much. There is rather little organisation going on on that front so we can either post in each others faces or check before we post. Next week hopefully things will clear up and the post can be on time again.

Artillery boat

This is the mostly finished model of the artillery boat, which is planned to be added to deal with anti air and ground targets for the Nomads. The T1 frigate will also get a few changes to make them work together, such as having its anti air removed. The model itself is now almost ready for being finalized, it just needs a couple of tweaks, and then it will be optimised for the game, unwrapped, and textured. Check it out:

Currently the model doesnt have any team colours, which are going to be added at the texture stage, so everything looks rather grey. At this point we dont add any of those designs, aside from really basic indications of what is going to be what, such as the glowing faces, and which faces will be dark and which will be light.

The overall idea for T1 nomads units is that they are pretty bare bones. As such we looked at having a sort of sled-like quality to the boat, where its bridge is minimised to the point of being non existent. You can check how low its profile is above the rest of the boat. We made it progressively lower every iteration, and it now has an interesting quality to it as a result.

The boat also features space-craft style engines on the rear and sides, to help give it that spacefaring look. One of the ideas behond nomads navy is that the ship designs were very hastily converted to work in the water from existing spacefaring blueprints, so things like engines and such are modified to work in the water instead of designing a new navy from scratch.

And thats it for now! If you want to see top secret stuff, join the discord server where you can chat to the devs, ask questions, spy on the process and get all the exclusive goodies and more! Also feel free to leave feedback either on the forum thread or in the discord. Remember, feedback is very important!

Lastly, we are always looking for more contributors, so if you are interested in creating things, whether thats code, 2d art, models, music or anything else, do get in touch! We also provide all the resources and guidance needed, so don’t worry if you think you are missing any skills, we will be glad to see you!

Categories
FA Update

Balance Patch 3714

Hello Commanders,

Today we release a new balance patch, patch 3714. Patchnotes can be found here: https://content.faforever.com/patchnotes/3714.html

This patch aims to improve the options of Aeon specifically as they have become one of the least played factions. The Czar will now have a personal shield to protect it, and much stronger AA weapons. The Harbinger also gets a quite substantial buff and the Specter gets a new weapon.

There are many changes to the other factions as well, especially at the Tech 2 land and Tech 3 land stages. Open the patchnotes to read through all the changes and see small explanations for each of the changes.

A big thanks goes to the other members of the balance team and all the players who gave suggestions and feedback on the forums and elsewhere on FAF.

Feedback on the patch can be submitted in this thread

Thank you for you time,
JaggedAppliance

Categories
Uncategorized

Server maintenance next tuesday (5. May)

Hello everybody,

the next server maintenance will happen next Tuesday, the 5th of May starting 16:00 CEST. We will upgrade our operating system to the latest version, so there will be a complete downtime. The maintenance should not take longer than 2 hours.

The maintenance will be performed by our new server admin p4block, who recently joined admin forces (even though he already heavily assisted on the server move in January).

— Brutus5000

Categories
Uncategorized

May FAF Tournament News

Hello Commanders!

With the coming of May, we begin our 5th Ladder League Season. The Ladder League is a month-long leaderboard for our 1v1 ladder matchmaking system where people can win several avatars and prizes depending on their rating bracket. The leaderboards are constantly updated with the results of games and give an insight to who is playing the best and the most often in a variety of rating ranges. If you want to join and compete, just play games on the ladder!

For more information about the League System please visit:
https://forums.faforever.com/viewtopic.php?f=26&t=18042

To keep track of League Stats bookmark:
https://www.faforever.com/competitive/leaderboards/leagues

Alongside the new League Season, we’ve also got a new Tournament structure being tested out throughout this entire month. Farmsletje, alongside others, will be hosting tournaments every Saturday this May at 16:00 UTC. However, unlike the typical tournament where a winner is determined after 1-2 days, these tournaments will instead rely on a point system that rewards the best performing player across all 4 of these tournaments.

You will get more points the higher you place in each tournament, meaning that capability is still rewarded in the tournament itself. However, the main difference is that it also rewards activity and consistency alongside capability. If someone isn’t able to play one weekend, they could still lose even if they did place well in all the others!

If you’re interested in learning more about the tournament please visit:
https://forums.faforever.com/viewtopic.php?f=26&t=19159

If you’re interested in signing up for the first tournament in the series please visit:
https://forums.faforever.com/viewtopic.php?f=26&t=19160

For spectators, a new FAF caster called “Supreme Derp” is planning on casting the events live! It’s always been a struggle to find people that can cast FAF Tournaments rather than simply stream their games in the tournament itself, so please do come and support him this Saturday! If you’re interested in checking out his channel, he has already done a few FAF casts.


Here’s a link to his most recent cast:
https://www.youtube.com/watch?v=F7FW8L6tqGo&

If anyone is interested in funding either Farmsletje’s tournament or the Ladder League itself, please get into contact with me (FtXCommando) through either the forums, Discord, or the client itself.

That’s all for this month. Good luck for the players and have fun watching for the viewers!

Categories
Development Update featured mods Nomads

Nomads Dev Diaries #21

Hello everyone,

Last post we mentioned RKs Nomads support, and today we will cover project organisation, and gunships. Additionally, you can see more on our development streams.

If you can make drawings, or make models, we need your help. Click the link below. Also click it for any other reason:

Nomads discord server: https://discord.gg/eV3wmAX

Artists wanted

The picture above isnt planned to be inside the playable game, but it is a part planned Nomads stuff. We will leave it for you to guess what it is. (with some research you can find out)

With that out of the way, if you are interested in drawing stuff like that, we are looking for people who can draw concepts for nomads to look for some more ideas, and in general to have fun drawing/painting. If thats you, drop by and we can have a chat.

Nomads To-Do List

Ajack has taken a little time to help set up this rather nice list of things that need doing for nomads models. We have been asked a few times as to whats left, and now we have a single place for all Nomads related info. We also plan to try moving some of the documentation and story to this, so stay tuned on that front. In the meantime, enjoy both a nice image:

And the interactive version below, where you can see what stage every unit is at:

https://share.clickup.com/b/h/5-10558774-2/3e8701dc24a9cee

Lastly, we have a list that covers everything above, as well as non-model related stuff such as explosions, the campaign, and more:

https://share.clickup.com/l/h/4-4394431-1/4940a6e661aa97d

Hopefully that should give you an idea of what stages various parts of the mod are at, and also where you can jump in to help. In short though: help is needed everywhere.

Gunship sketch models

Thanks to Redmelevolence, we have some very early sketch models for the Nomads gunships, for all three tech levels:

These are the first few models that are using the building kit mentioned a couple of weeks back, and as its developed further, things should come along even faster.
The advantage of using kits is that you can churn out models really quickly, and in the right style since everything is made out of nomads parts. These ones in particular took a couple of hours and already look quite detailed.

That said, these are still very early models and we can expect that there will be quite a long road ahead for them before they are done.

Here is another view of the T2/3 gunships. The models already look pretty convincing, but being made out of kits makes them pretty messy and inefficient. While that is being worked on we can also expect the design to change a little to make them a bit more unique looking, and in general add a bit more polish.

And thats it for now! If you want to see top secret stuff, join the discord server where you can chat to the devs, ask questions, spy on the process and get all the exclusive goodies and more! Also feel free to leave feedback either on the forum thread or in the discord. Remember, feedback is very important!

Lastly, we are always looking for more contributors, so if you are interested in creating things, whether thats code, 2d art, models, music or anything else, do get in touch! We also provide all the resources and guidance needed, so don’t worry if you think you are missing any skills, we will be glad to see you!