We are releasing the Game Patch 3699 today, which contains but is not restricted to :
– The removal of friendly fire collision between allies, so that your shots are not blocked by allies.
– The ability to select experimentals as well as upgradable/defensive buildings being constructed.
– … Continue reading
We just released an hot fix (3698) for the AI taking over the player in the ladder, which was not suppose to happen. This hot fix should also fix the no rush timer enhancement from 3697 . It wasn’t working due to the new executable that wasn’t correctly … Continue reading
It’s been quite some time since we had our last game patch.
If my memory doesn’t trick me then the last one was probably last December actually.
Some of you may have noticed the lack of time that Icedreamer can spend on the FAF project and in … Continue reading
We’ve pushed a small update to ForgedAlliance.exe as a standalone update outside of the normal game patch releases. This update addresses the following issue:
Where double-clicking on wall-sections would not cause group selection.
Many thanks to Kyryl (Etherr) for the tweaking of the game binary … Continue reading