Forged Alliance Forever

The community-driven lobby for Supreme Commander : Forged Alliance.

The art of map mapping.

I’d like to present to you two new maps our community has received from one of its mappers: Regor VI Highland and Crimson Feud.

Both of these are 4 player, twofold point symmetrical land maps.

The former is 10 square kilometers in size and the latter 5  square kilometers.

Regor VI Highland is primarily intended as a 1v1 map, but allows for 2v2 and also FFA just as well. It features an intricate heightmap, with many different pathways, plateaus and lakes, which allow for a dynamic unit flow. The resource placement gives the players much incentive to play aggressively and to expand quickly.  The many paths there are force players to always stay on guard and watch out for enemy manoeuvres from unexpected directions. Regor VI Highland is primarily intended as a 1v1 map, but allows for 2v2 and also FFA just as well.
It features an intricate height map, with many different pathways, plateaus and lakes, which allow for a dynamic unit flow.
The resource placement gives the players much incentive to play aggressively and to expand quickly.
The many paths there are force players to always stay on guard and watch out for enemy maneuverer from unexpected directions.

Crimson Feud is a more straightforward map. It too gives the players much incentive to be aggressive, though less different routes to take. The players get pushed into contact very early and there is not much ground between the opposing teams that can serve as buffer once one side has lost its grip. This way the map makes for fast paced, quickly escalating, heated and tight matches with lots of combat action. Crimson Feud is a more straightforward map.
It too gives the players much incentive to be aggressive, though less different routes to take.
The players get pushed into contact very early and there is not much ground between the opposing teams that can serve as buffer once one side has lost its grip.
This way the map makes for fast paced, quickly escalating, heated and tight matches with lots of combat action.

 

Map & Advertising images made by Lionhardt.

Visit our map making forum to learn more about the art of map making!