Today comes with a bit of a bunched update. We’re releasing patch 3644, which fixes some issues that players have been observing with AI’s (Full changelog in the end of this post).
We’ve restructured the list of featured mods. In the future, the upcoming balance patch will be the topmost mod, and named FAF (beta). The normal, most recently released version, will be immediately beneath, and just named “FAF”.
The normal version is what is used for ladder, and custom games that opt to use it. You can always see which patch number is in use in the top-left corner of a lobby, if you’re in doubt.
Patch 3645 Beta
See http://content.faforever.com/patchnotes/ for changes.
Patch 3644
Bugs
- AI now works again
- Unpausing engineers works again
- Units currently being built no longer hang around when transferring or reclaiming the factory the were being built in.
- Seraphim units render correctly on medium fidelity
Enhancements
- Jammer field from crystal now stops working when the crystal is reclaimed
- Jammer crystal reclaim increased to (5000e, 50bt)
Contributors
- Ckitching
- Sheeo
- CodingSquirrel
- Crotalus
- Speed2
Client 0.10.124
Enhancements
- Main featured mods are ordered differently
Client 0.10.123
Bugfixes
- Map previews for undownloaded maps work again
Enhancements
- Ability to sort active games by number of players / game quality and average rating
- Ability to hide private games
- Games will launch slightly faster
Contributors
- HaraldWeber
- Dragonfire
- Sheeo