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May 13th – Coop Update

What’s new:
Desync fixed. This is a pretty big update (in terms of data). All currently known sources of desync got fixed. Some with the latest game patch (desync during mid game cinematics) and the rest with today’s update. The coop now comes with both movies and voices for vanilla missions (small warning: total size of them is 1,1GB), not having the videos (not having vanilla SupCop linked) was the second source of the desync. That means that the coop no longer requires linking vanilla SupCom (which will get removed from the client later).

Second big thing is an introduction of first bonus objectives. You can find them in Aeon missions 1-4. More information about that is in changelogs below. More bonus objectives into other missions will get added later as well as achievements for completing them.

Changelog:
You can find the full changelog for missions here: https://github.com/FAForever/faf-coop-maps/blob/master/changelog.md

and for the coop mod here: https://github.com/FAForever/fa-coop/blob/master/changelog.md

Report Issues:
If you find any issues make sure to report them. Preferably on Github: https://github.com/FAForever/faf-coop-maps/issues or on the forums. (Don’t forget to include the game.log!!)

Coop Slack Channel:
If anyone is intrested into making a new mission, improving the current ones or helping with voice overs, there’s a #coop channel on the FAF Slack. Slack is a tool that all FAF developers and contributors use to coordinate our efforts. For joining PM me (speed2) your e-mail adress either in the chat or on the forums and you will recieve an invitation.

What’s next?
Next patch which should arrive in couple of weeks will be focused on fixing missions that have bigger issues right now, that means Prothyon 16 not ending and Tha-Atha-Aez not expanding. If you’re asking why it’s not fixed in current update the answer is simple, not enough man power. I was focusing on getting the desync fixed and deploy first bonus objectives for testing.

speed2