
Hello Commanders,
A new version of Nomads has been deployed. You can view the full details of the patch here: http://forums.faforever.com/viewtopic.php?f=15&t=14315&p=151860#p151860
V67 (highlights):
- several changes for the nomad campaign (unreleased)
 - t2 radar upkeep changed to fit latest faf balance changes
 - fix t2 transport unfolding when killed
 - increase the tread size of beamer
 - hitbox and footprint of experimentals enlarged (they could get stuck on engies that were building them)
 - fix overcharge sound
 - fix destroyer impact decal spawned underwater
 - fix wall segment wreckage using strange model
 - change order of t2 air factory buildmenu (put field engy on the side of the menu)
 - fix t1 arty not shooting on ground units
 - mod manager “selected mod” texture missing
 - thruster effects of t2 transport stop properly now
 - change remaining lobby elements to orange