Hello Commanders,
A new version of Nomads has been deployed. You can view the full details of the patch here: http://forums.faforever.com/viewtopic.php?f=15&t=14315&p=151860#p151860
V67 (highlights):
- several changes for the nomad campaign (unreleased)
- t2 radar upkeep changed to fit latest faf balance changes
- fix t2 transport unfolding when killed
- increase the tread size of beamer
- hitbox and footprint of experimentals enlarged (they could get stuck on engies that were building them)
- fix overcharge sound
- fix destroyer impact decal spawned underwater
- fix wall segment wreckage using strange model
- change order of t2 air factory buildmenu (put field engy on the side of the menu)
- fix t1 arty not shooting on ground units
- mod manager “selected mod” texture missing
- thruster effects of t2 transport stop properly now
- change remaining lobby elements to orange