This is just a small follow-up to the 3688 balance patch. There are three changes:
– Fixed a bug that caused units to give 100% veterancy points instead of a fraction depending on their remaining HP on death when getting destroyed by self destruction.
– Fixed ACUs giving too much veterancy to other ACUs when being killed.
– Fixed shields recharging many times faster than intended.
This also includes amendments to the old patchnotes, adding details on unit regen, and correcting an error. Shields aren’t meant to regen faster or start regening faster. The change is only meant to make shields heal smoothly instead of in 1s chunks, a largely aesthetic change.