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Game Patch 3705
Hello Commanders! Today we released a new development patch with the patch number 3705! New features include: Fix for the exe to reduce the amount of desynced replays (massive thanks to Kyril for his hard work) Improved Cheat Menu (ALT+F2) to support 16 Players Fixes various game bugs You can find more information about this […]
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Legacy Client ICE release
Hello dear FAF Users, last week we had a server + client update in order to deal with connection related problems that users have on FAF. Almost one week later we now also have a release for the legacy client which allows it to use the ice adapter as well. If you log in to […]
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Steam-linking required by Jan 31st
Hello dear FAF Users! Some of you might be aware that we are currently trying to not share any copyright protected code. Approximately four months ago, after discussion with sheeo, downlord, and others to verify it was enough time, Visionik (the owner of FAForever) has enforced a deadline for this to be done by the […]
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Game Patch 3703
Hello Commanders! Just reporting in for a small dev patch (3703) which contains bug fixes for the most part. Fixed a bug breaking the lobby when selecting an obsolete map Removed hardcoding on nuke weapon damage for mod support Fixed targeting issue for Salems on land Some other small fixes Thanks to all the people […]
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Game Patch 3702
Hello Commanders! Today we release the the game patch 3702! Some of the highlights of this patch are: A feedback button after playing a ladder game so you can tell everyone what you think of those ladder maps! Fixes for game crashing bugs that required some changes to the exe file. Slightly optimized performance for […]