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    • Patch 3738
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  • Lobby update : 0.10.111

    By

    Rowey

    Game Development
    13/04/2014

    Changelog Fixed a crash with the notification pop-up (when a map preview wasn’t available). Fixed a crash with non-Unicode characters in chat. (ie. Arabic character set). Changed the layout of the mod vault so titles are correctly displayed. Changed the initial mod vault list (most liked mods of all time are first).

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  • Forged Alliance – Patch 3632

    By

    Rowey

    Game Development
    26/03/2014

    This is a quick fix release. Fixed Broadsword Damage Per Second (was nerfed by mistake to 33% of the actual value). Fixed a bug where units weren’t damaged when a personal shield was in recharge state. As usual, if you are playing on FAF, you already have the patch.

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  • Patch 3631

    By

    Rowey

    Game Development
    02/03/2014

    Changelog Tons of little bug fixes in the interface. Key binding panel is more robust now. When binding a hotbuild key, if the shift/alt key combo is already binded, you will get an option to unbind them so hotbuild will be able use them. You can now rotate the templates that are done through hotbuild.…

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  • Patch 3630.

    By

    Rowey

    Game Development
    01/03/2014

    This is a bug fix release. Changelog Exploits & bug fixes Removed dbg_ShowAiPathSpline console command from the game. That command was allowing to see units movements under the fog of war, without triggering the “XX has tried to cheat” warning/error. Fixed an exploit were carriers where able to transport any other carrier unit (ie. fatboy, air…

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  • Lobby 0.10.109

    By

    Rowey

    Game Development
    24/02/2014

    Changelog Fixing FAF lobby not launching on some configurations. Added a notification center (thanks to DragonFire). Check the options menu! Switching the patching system from bsdiff4 to xdelta3 (patches are heavier in size, but lighter to generate server-side). Clan tags are passed to FA for a future FA lobby update displaying them.

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