-
Interview – Chris
Chris is considering to make Supcom 3 and wants to know what you think. He also talks about TA, Supcom, FA, Supcom2, the fall of GPG, how to make an RTS, why we didnt move along, about his awesome team, about publishers and the economics of making games, about web and cloud tech, Wargaming.
-
Overview
-
Links
Here are some useful links for Nomads:Patch notes | Unit DB | Overview
-
New Ladder System
Lower rated players get a simplified map pool. As players gain rating, more and harder maps are added to their pool.
-
Interview – Mike Swanson
Mike explains the process of creating Supcom, the art workflow, what went wrong with Supcom 2, some funny Supcom stories, how to get funding from a publisher for an indie RTS, what he would add to a new RTS.