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Modern mapping tutorials
Now’s the ideal time to master map-making! Thanks to Prohibitorum, FAForever Wiki’s mapping section is up-to-date with the latest tutorials.
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Summer invitational qualifiers
What better way to spend the last day of summer than by participating in or watching the Summer Invitational Qualifiers! Sign up now to take the heat to your enemies!
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Game version 3766
Read up about all the changes that were released today. Whether that is about mobile factories, new advanced orders or you’re just interested in what bugs are fixed: you can find it all here!
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Game version 3738
The past month has been exciting – there is no other word that we can use. From a development perspective we’re on the verge of being able to provide a modern, interactive development environment to our community. With the work of Eluvatar a Visual Studio Code (VSC) extension is close to release that provides intellisense…
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Weapon Target Checking Intervals
Every unit in the game has a weapon. All weapons combined take up a significant portion of the simulation budget. The time is not spent on creating the projectiles. It is spent on the scanning for targets and the filtering of targets for the weapon to fire at. At the end of this topic you’ll…