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  • Yuri’s Blitz #11 – Krazy x100 res (2v2) (any rating)

    By

    Rowey

    Tournament
    17/06/2017

    Monday, 19th of June. 18:00 GMT+3 (Moscow time). Tournament played live on Yuri’s stream. So you need to be online and play during that time, games will be created and narrated by Yuri live. Any rating All games are 2v2. Teams will be made random by shuffling registered players. If you want to be in…

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  • Yuri’s Blitz #10 – 1×1 1000-1500 (5x5km)

    By

    Rowey

    Tournament
    13/06/2017

    Thursday, 15th of June. 18:00 GMT+3 (Moscow time). Tournament played live on Yuri’s stream. 1st round (by challonge) played simultaneously, so no need to observe every game, and tournament is faster (and can service more players). Blitz tournament, fast 1v1 on random 5x5km maps (whichever I choose if I’m observing in-game live, or whichever 2…

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  • Equilibrium Tournament #2 – 2v2 – U3500

    By

    Rowey

    Tournament
    11/06/2017

    It’s that time again! The equilibrium tournament will feature exciting new maps, matchups and most importantly, great balance! There is a combined prize pool of 25 euros and the winning team will receive the illustrious fixed in equilibrium avatar: The tournament will be played as a double elimination Arkitect has agreed to cover the casting,…

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  • Yuri’s Blitz #9 – 8 FFA Crazyrush Survival, 1300 or lower

    By

    Rowey

    Tournament
    10/06/2017

    Monday, 12th of June. 18:00 GMT+3 (Moscow time). Tournament played live on my stream. Global rating 1300 or lower. Games played – 50 or more. Survival tournament, 8 players on crazyrush. x1 res, no restrictions. When you die – how many points you get. 1st – 0pts 2nd – 1pts 3rd – 2pts 4th –…

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  • Yuri’s Blitz #8 – Klaustrophobikk(x2res)(FFA)(1400 or lower)

    By

    Rowey

    Tournament
    07/06/2017

    DEAD KLAUS IS COMING FOR YOU Global rating 1400 or lower. Games played – 50 or more. Thursday, 8th of June. 18:00 GMT+3 (Moscow time). Tournament will be played live on Yuir’s stream. Maps are – Asteroids, Point of Reach v4, Point of Reach Spaced. Advancing players are detemined this way: 1x1x1x1 (4 players FFA).…

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