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  • Avatars are back up!

    By

    Rowey

    Game Development
    01/04/2016

    The allocation of avatars is now up and running again thanks to the latest update. I have made a list of everyone that played in any of the tournaments I’ve directed and I will be asking the other TD’s to give me a list of who needs what avatars. If for any chance you haven’t…

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  • 3652 Beta Test is back, and DevBlog!

    By

    Rowey

    Game Development
    20/03/2016

    The FAF Beta is back available for testing on the Play tab. We need as many people to try it out as possible to squash any remaining bugs, so we have as smooth a launch as possible.   Alongside this, and to address concerns about a lack of communication between the developers and the community,…

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  • 3562 Beta update

    By

    Rowey

    Game Development
    19/12/2015

    Good evening everyone!This is an update on the state of the 3652 beta. We had hoped to be rolling a few weeks back, but we have had some trouble with the new Russian translations and some other bugs, and it’s been slowing the process and making the beta less playable than we’d like.Tonight we’re pushing…

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  • Current Beta (3652) + Translation news

    By

    Rowey

    Game Development
    27/11/2015

    Beta (3652) This beta batch is almost exclusively based on bugfixing and improvements. The full list of changes is here:  But a shortlist of the more well-known issues and improvement changes: Chrono Dampener will no longer stun allied units Engineers explicitly told to repair a structure will rebuild it if it’s killed Drones can be hit…

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  • Patch 3648

    By

    Sheeo

    Game Development
    13/08/2015

    The stable version of FAF has been updated with the following changes: Bugs ASF no longer have issues gaining targets when just given move orders Satelite works with ‘no-air’ restriction again Seraphim destroyer surfaces after building again Enhancements Remove ‘no sc1 units’ restriction that would make the game unplayable Thanks for reporting problems on the forums…

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