We’ve pushed a new executable (ForgedAlliance.exe) on the production server which was modified in order to avoid desync issues in games and replays that occurred a lot when a user was leaving the game.
In order to make this possible the UI will be put to a halt … Continue reading
This week we will be showing some work on the next few unit concepts we are working on, and the thoughts behind them.
As always, this content you can spy ahead in the Nomads Development Discord, so if you want to get the exclusive info before everyone else, … Continue reading
So, last week was the release of a nomads patch, so we skipped the dev diary. Likely this is what will happen in the future as well. If there is a nomads release that week, then no diary. Otherwise, we might be doing one of these every friday, … Continue reading
We thought it would be a fantastic idea to summarise the work we did in these dev diaries, so that everyone can keep up to date with the progress, as well as get an idea of the thoughts that go through our heads while we work on the … Continue reading