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    • Patch 3738
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  • Server update

    By

    Sheeo

    Game Development
    30/05/2016

    Hi, we’ve just released a server update with the following changes: Better documentation on how to run server Add support for custom coop missions Fix access to faf-api, finally enabling events and achievements Improvements in UID check Fix a problem with too many games in the ‘closed’ state being sent out initially The latter item…

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  • 3652 desync hotfix

    By

    Sheeo

    Game Development
    15/05/2016

    We’ve released a hotfix to 3652 that should mitigate the desync issues people have been seeing. Please keep reporting in the tech support forum if you’re still seeing desyncs.   Regards, Sheeo

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  • Patch 3652 release

    By

    Sheeo

    Game Development
    02/05/2016

    Hi folks, Patch 3652 is being released today, see the changelog here. This patch is a bugfix patch and no balance changes were made. Please report any issues you find in the tech support section of the forums, thanks! Thanks a lot to everyone who helped create this patch: IceDreamer Crotalus speed2 Exotic_Retard duk3luk3 HUSSAR…

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  • Beta of client+server update

    By

    Sheeo

    Uncategorized
    17/11/2015

    Hi folks, We need your help! We’re running a public beta test of the upcoming client + server update before rolling it onto our production server. To download the beta, please open this page in a your favorite web browser: https://direct.faforever.com/beta/ Big thanks to everyone who contributed to this work! See the contributors here and…

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  • Regarding connectivity problems

    By

    Sheeo

    Uncategorized
    12/10/2015

    It has come to our attention that recently people who had UPnP enabled have had their settings unintentionally revoked by the most recent client update. If you’re experciencing issues, please make sure you’ve enabled the following tickbox in your client (In the menu bar, select Options->Settings->Game port):   We’re working on implementing industry standard connectivity protocols…

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