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  • Santa is coming Reloaded

    By

    Rowey

    Uncategorized
    25/11/2016

    X-mas is cooming soon and to sweeten the time until then, the Christmas mod is available in the vault. The mod changes the look of a fraction of the trees and stones to Christmas gifts and cookies (without causing too much eye cancer). You can find the mod in the vault under the name “Santa…

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  • 2016-11-23 Server Update v0.5.3

    By

    Rowey

    Uncategorized
    23/11/2016

    I’m happy to announce that another 1v1 rating bug has been identified and fixed (#248). I decided to deploy this today, as kind of a hotfix. Changelog Fixed issue #244 “Record active user agents” Fixed issue #248 “New rating is sometimes calculated based on outdated rating” Fixed issue #250 “Broadcast message when server is going…

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  • Resolving multiple account issues.

    By

    Rowey

    Uncategorized
    21/11/2016

    Hello all, As the UID check was re-enabled, quite a few issues were caused, and we hope to resolve this: As of now, all existing links between computers and users have been scrubbed, so that everyone should have no issues logging in – the account that is first used will become the primary account. If…

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  • 2016-11-21 Server update v0.5.2

    By

    Rowey

    Uncategorized
    21/11/2016

    Server update v0.5.2 has been deployed today. Changelog Fixed issue #229 “Ratings not properly updated after game” Fixed issue #230 “Rating not properly updated (ValueError: Need multiple rating groups)” Fixed issue #231 “Achievements: Correctly detect whether a player survived” Fixed issue #232 “Add server side support to update game title from lobby” Fixed issue #239…

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  • November 15th – Coop Update

    By

    Rowey

    Uncategorized
    15/11/2016

    What’s new: Last update didn’t go as planned and broke more things than it fixed. This update should fix all the issues introduced by the last one. We’re still rewriting the code to make it properly work with more players because it wasn’t designed for it. Sometimes it requires to do code changes in all…

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