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3644.1 UI update
We’ve released a minor update for 3644 containing just some UI fixes: “More unit info” mod has been improved and integrated. It’s on by default, but can be turned off in the “interface” section of game options We now have an improved mod manager that allows us to blacklist incompatible mods, which should help with…
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Coop is working again
Thanks to speed2, ckitching and myself, the coop missions work again — now with the very latest version of FAF (3644). We’ve also added the three missing Cybran campaigns (Mainframe Tango, Unlock and Freedom), along with three Aeon ones that weren’t showing up (Machine Purge, High Tide and Entity). We’re still working on getting descriptions…
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Patch 3644, 3645 beta, Client 0.10.124 updates
Today comes with a bit of a bunched update. We’re releasing patch 3644, which fixes some issues that players have been observing with AI’s (Full changelog in the end of this post). We’ve restructured the list of featured mods. In the future, the upcoming balance patch will be the topmost mod, and named FAF (beta).…
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Patch 3643
We’ve pushed patch 3643 to fix some more issues, and add a few enhancements. The changelog is as follows: Bugs Fixed issue with half built units from naval factories Fixed issue with sometimes being unable to quit the game Cybran and UEF buildbots / drones no longer explode with the no air restriction Fixed issue…
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Patch 3642 hotfix
Yesterdays patch had a minor glitch left in where obsidians and titans would not die to overcharge. We’ve released patch 3642 to fix this, sorry for the inconvenience. Please remember to update your mods to the latest versions for compatibility with 3641+ — we’re working on getting coop up to date, and it should…