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Patch 3680
Greetings Commanders! Today, we will be deploying a new patch (Patch 3680). This patch includes several new features, bug fixes and much more. Highlights Significant reworking of the F1 Keybinding menu. We’re now one of the only games ever made to have searchable bindings! Air wrecks now bounce of shields according to their momentum. Experimentals […]
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New Promotional Councillor
Hello Commanders, I’d just like to introduce myself. I have been elected to take over the promotional councillor position. My duty is to promote FAF content and to take care of the social media related of FAF. I have big plans for this position and I will be as professional and as friendly as possible. […]
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FAFMod: Hotfix Patch 3677 & Balance Patch 3678
Greetings Commanders! There’s a new balance patch on the horizon (We’re calling it 3678 for now), in addition to the big bugfix patch that’s been on FAF Develop for the past few weeks. You can view the full change log here: https://github.com/FAForever/fa/blob/deploy/fafbeta/changelog.md The new Balance Patch is available on “FAFBeta”. In other news, with the […]
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Developer Conference #11
Editor’s Note: If you prefer not to read English: Translations / Übersetzungen / Traduction — Duke Hello Commanders! In the 10th Developer Converence last week time ran out and as a result a few points on the agenda did not get addressed. Due to that a shorter conference did happen only a few days after. […]
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Developer Conference #10
Editor’s Note: If you prefer not to read English: Translations / Übersetzungen / Traduction — Duke Hello Commanders! It’s been quite a while since the last devstream – #9 was on February 9th – and quite a few people were waiting for the next one to answer some open questions. This post is meant to […]